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So, I decided to show what I mean by that bug.

I decided to show it in viena subway, because since it is in german, you will be able to understand everything, you can ignore my tts the point is to listen stations, and then you will understand what I mean, hope it will work.

https://drive.google.com/file/d/1IC6xrkHlUKxwo55CM5w0vHo_TLNf-smi/view?usp=shari...


all the best.

Hi. Probably some of you guys remember that I was reporting bug about routes, that we can't reach final stop at the routes where is nothing at the final stop, the game doesn't let you go to that, it will stop you on the stop before final one. I hope you will give attention to it. all the best.

Thenext bug i see with class91_electra. Like in br143 in the last version of game in this loco when i am pressing button for choose my speed in the first and last position i have very strange sound like very fast repetition of switch sound.

I have kritical error with obb4746desiro main line When i am trying to close doors i have warning

Call stack size: 4

Function: void sim_4746()

Function: void indata()

Function: void modpacks()

Function: void main()

(2 edits)

Can you write which bugs was fixed? I still have troubles with 4024 Talentee for example. I have question, when we will pas another trains? We have alone in railway right now.I have recording with situation when i am in 4024
https://www.dropbox.com/scl/fi/6fs1ksoqbrbiodd7rupdd/tws-bugs-for-talentee.mp3?r...
I have also file with demonstration of bug for capital_star with sound of acceleration and deceleration with impuls system.
https://www.dropbox.com/scl/fi/0gmwuwm3iq9dj5mqbjwxv/bug-of-capital_star.mp3?rlk...I have also recording with bug for sound of engines in obb1144 and bug with sounds in railway station. You can listen bug with going to inside of loco.
https://www.dropbox.com/scl/fi/tbtlukdyd31bcr479bn4x/bugs-for-obb1144_and_sounds...
I have yt film when you can listen sound of 1144 and you will look bug in game.

Hello! I'm stopping by to thank you for the new tws update. The game's new features are really cool, more immersive and realistic. The class 91 intercity 225 electra locomotive is an excellent locomotive. Looking from an external point of view, it appears to be a little longer compared to the others that already exist.

I will miss the Class 180 Grand Central Adelante, but I understand the problems it has.

The class 345 aventra, 378 capital star and 710 aventra models are much better now, after the correction of wheel noise, providing even more enjoyable trips with them.

The locomotive that replaces the old oeBB8090 is also very interesting, fast and efficient. It reminds me a little of the Siemens Vectron MS.

The db class 423 train, with its new functionality, is even more interesting and realistic, with two very cool types of traction, very reminiscent of real life.

The db class 112 locomotive, I haven't done the tests yet, but I will do it soon, to find out what it is like and how it behaves on a trip.

I thought it was really cool that every station, regardless of their size, the game adds points and switches on the track, for each station size there is a noticeable distance to identify. I liked it a lot.

The Class 315 leavaley appears to have a slightly higher acceleration rate compared to previous versions, picking up speed more quickly.

The oebb4024 talent, well, it's like this: the train has everything to be a successful train, but it is like this: the interior climate is already soft, compared to previous versions, which was a little loud, the ventilation sound is also Very cool, the wheels are ready to make it an excellent addition to the use of the train, but it has some small problems, which I'll explain better.

When driving on any route, for example, on the s60 in Austria, for about 14330 meters, 14.3km, the sound indicating to stop at the station starts to play, and when pressing the f12 key, it shows the name of the last station where we left , even with the train moving. For example: 14619 Meters, Ebenfurth. I'm already in that position, when I press f12, with the train at a speed of 120km/h, with the next station to go. 1984 Meters, Pottendorf - Landegg. 

Then, when opening the doors, the sound starts to play very quickly, to the point that it seems like a very excessive repetition, and as soon as we close the doors, the sound starts playing again at the same rhythm that it played before opening the door. 

Then, whenever the trip continues, the sound starts playing, and the f12 key continues to show the name of the last station we stopped at, even if we move about 100 or more meters away, this will be repeated for the rest of the trip, starting from the position 14330 meters, 14.3km. 

When the train is at its maximum speed, 140km/h, a few seconds pass, the train, as if it were something very discreet, reduces its speed to 120km/h, without us touching the speed controls, AFB, and AFB set the driving speed to 5, and the train accelerates again, 120, 125, 130km/h, until it reaches 140 again, with this repeating throughout the journey.

But, apart from these problems, the train is already pretty cool for a short trip, but when I go on routes longer than 14330 meters, and at a speed of 140km/h, this ends up happening, and the sound to stop at the station starts playing non-stop.

The train already has a good rate of acceleration and braking, compared to previous versions of the game, where it was slower in acceleration and braking.

I hope you can solve these small details, so that the train becomes even better, and more interesting to drive. The way it came in this version, it's already a step into the future, it's already much improved. But if the problem cannot be resolved, I understand.  Sometimes, not everything in life is easy, and requires a lot of work.

When driving the ny ct r160a through the new york subway, it no longer presents the bgt errors that it had in the old versions.

Well, that's it. Thank you very much for the new update, and keep up the fantastic and wonderful work! I'm sure it will be a much cooler game, just like it is now. Thank you very, very much! Have a great day!

Hello everything is fine? Let me ask you: I apologize for the immense curiosity, but do you know when the next update for the game will come out? I'm really looking forward to finding out about new things that will be added, and that's why I ended up asking. Thank you very much in advance, and have a great day.

Next trains for TWS: british trains, all german trains with PZB and LZB including the news ICE 3 BR 408 or ICE 3 NEO, ICE 1, ICE 2, etc.

Hi everyone.

I want to report a very weired bug, when we run completely whole line instead of making run on the schedule, the game will not allow us to go to the last stop, so you will end on the previous stop.

if you don't understand what I mean, I can add here a recording of any run on the small lines, just let me know.

I have a problem with the following vehicles:

Class 315 Lea Valley - When the vehicle starts moving, you can hear the clicking of the wheels, but after the first time you change the view to the external camera and return to the cabin, the clattering disappears. In the vehicle properties, the maximum speed is specified as 160 kilometers per hour. The vehicle actually reaches a speed of 121 km/h.

In vehicles of the following types: Class 345 Aventra and Class 710 Aventra, the clatter of the wheels, which should be subject to the effect of height adjustment after departure, triggers the highest assumed sound pitch reserved for the highest speed, after the camera leaves the vehicle, the pitch of the clatter sample is refreshed but remains at the same level .

Class 378 Capitalstar: The wheel rattle problem here is the same as the problem with the vehicles mentioned above. Additionally, the kick start sound does not play in its entirety. The first part fades out and the next part does not appear. You can hear it after changing the view to the outside and then returning to the cabin when starting the vehicle. Unfortunately, when the vehicle stops accelerating and starts again, the sound disappears.

DB BR 143 Here there is an error in the sound of the cruise control when lowering the set speed to 0 km/h. You can hear a very strange, loud noise.

OeBB 4024 TaLeNT - There is no access to changing the camera view in this vehicle. After some time, while driving on one of the channels, a sound is heard indicating the entrance to the platform. When you manage to stop at the station, after opening the door, the sound of the bell begins to repeat its initial sound very quickly. Very fast repetition. After closing the door, the doorbell continues to ring as it did before opening the door.

Some of the vehicles do not have full technical specifications.

Railjet carriages do not have the sound of monoblock wheels set. What you hear seems to match the wheels used in Y category wagons according to UIC standards. In addition, these wagons only have a door closing sample.

So far, the wagons have no braking sound. It doesn't matter if it's pad or disc brakes. There is also no sound from the braking accelerators.

Thanks, I'll look into all of that.

Hello. I have trouble with OeBB 4024 TaLeNT vehicle. I cant go outside view and after driving some time i can listen sound of bell for station opening dors. When i will go to station and open dors sound have wery fast repetition in start of sample. This bug you have in game long time. This bug you can look in every vehicle without external view.

Hello!
I regrettably don't understand your post. I tryed out what I thought you ment, I couldn't find a bug, however.

I also found an error regarding the Railjet control car. In the external view, you can hear the sounds of the OEBB1116 locomotive, but there is no locomotive at the back of the train.

(+1)

Hi!  Absolutely Love it!  One thing you need to fix is the horn and beel on the ACS 64.  The horn triggers the bell as it should, but then the bell turns off after a few seconds.  Keep up the excellent work!

(-1)

The bell's actually supposed to turn off a few seconds after the horn is let go. Or do you mean something different?

Actually, that is exactly what I am referring to.  The bell does not turn off by itself.  All modern locomotives in the U.S. have bells that activate when the horn is activated, and the bell remains active until it is manually turned off.

Hi, 

I tried to contact you but I don't see my last message, maybe you didn't get it...

So I'm french, I'm developper and sound desiner. I'd like to translate game in french...

I need more informations, please can you send mail to me : "contact (at) dpkprod (dot) eu" 

Thank

hey, I want to help you translate the game into Spanish so that the Hispanic community have access to this game. I actually started doing so the other night, but I don't seem to have the full version. How can I help you do this in a better way? please contact me at brendale.villa@outlook.es

Thanks!

hello, I would like you to add the R.A.T.P metros and trams. (Paris). THANKS. and you have the software translated into French, I speak little English. Thank you for what I just suggested. Sincerely. a new user of this game. Jean-

hello, I would like you to add the R.A.T.P metros and trams. (Paris). THANKS. and you have the software translated into French, I speak little English. Thank you for what I just suggested. Sincerely. a new user of this game. Jean-Luc

Je viens de prendre contact avec lui JL, je m'en charge :)

Hello!
I'm currently not planning to build any RATP routes, but who knows, maybe I'll do so in the future.

we can create olready roote?

(-1)

Hi my friend. I don't know if I am missing something but I go to open the game. I select the language and hit Okay. But then nothing else hapends. I wait a good 10 minutes. So I don't know if I'm doing anything right here 

Did you select if you want to use a screen reader or a TTS voice? Because that might be the issue.

(+1)

No. I go to enter the main program, and it says select a language at the beginning. I pick English and then after I hit enter on OK Nothing happens. It does say shortcut O. But when I try to hit a key or anything it's like it's stuck. And it acts like I'm still in the select a language. 

Try downloading the English language preset, that should fix the problem.

It worked. Now How will I know when there is an update. Also, You should add more go transit and Via rail trains as well. I also think that you could do where you do some of the disney park trains like the monorail or the Disney Magic kingdom trains. Oh and the British station announcements needs to be better because as I move on the track it moves on to the next clip and doesn't play each voice clip in full if you know what I mean

Good morning,

thank you for your comeback.

I am waiting for this utility with patience.

Because in France there are many interesting lines, which could be created with slopes and

other decorations.

Good morning,

thank you for your comeback.

I am waiting for this utility with patience.

Because in France there are many interesting lines, which could be created with slopes and

other decorations.

Good morning,

very good game, and has the possibility of creating routes and equipment via a utility,

Thanks, the modding and creation tools will be released as soon as I've managed to finish them.